
Jezza McWaffle
Grumpy Bastards No Response
217
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Posted - 2015.06.12 08:15:30 -
[2] - Quote
Might as well re-post it here, this is how I see it negatively affecting Wormholes becuase there is NO POSITIVE side for wormholes with this change, absolutely zilch.
The three biggest issues I see with this change which are a day to day thing. Most of these apply to groups who run with more than just 1 corporation.
1. If you have multiple corps either from being in an alliance or on a joint op, when your going down the chain, especially if its a long chain currently you fleet warp or provide a warp in to the WH, fleet warping is preferred since you don''t have to worry about the character ahead getting caught and this while annoying I could get used to just continually warping to someone to get the chain I haven't bookmarked, it will just require more scouts all the time.
2. If your warping into a hostile fleet, this is the worst part of the change in my opinion. Currently we can fleet warp either directly into the hostile fleet or at a tactical spot and then warp down to engage them, this relies on just the fleet commander having the bookmark because often if your running in an alliance or with multiple groups then not everyone is going to have the bookmark because you bookmark so much **** in wormholes (CCP please try living out of WH's for once). After the change this is going to resort in either getting a scout at the position which if its tactical is no problem but if your warping directly to the WH no scout is going to put himself 2km away from the entire hostile fleet and their bubblers. So we'll have to resort to WAITING for the bookmarks to propogate, thank you CCP for FORCING us to wait even longer now for any chance to have some decent PvP.
3. When your going to kill some site runners, when I kill site runners who are on their own I either warp to my scout alt or fleet warp using my scout out (obviously with warp with fleet turned off) to the enemy at zero either by bookmark I made or with probes. Having to warp to my scout alt means I have to get my scout alt dangerously close, and because of the changes you CCP have made to Wormholes almost everyone scans with Covops not T3's because of frigate holes and the importance to scan quickly given how easy it is to spot new holes. If your going to kill an escalation fleet (which is actually hard if the site runners put an ounce of effort into defending themselves), then a usual thing to do is for the bubblers to be switched to a squad where the commander is the scout, scout then fleet warps the bubblers to the hostile fleet either through probes or a bookmark, and given how hard it can be (and time consuming) for a scout to manually pilot close to the enemy fleet (which is very dangerous because of the all the objects in sites) and the amount of time it consumes, giving the hostiles more time to extract once they IMMEDIATELY spot the new sig appearing. You are just making site running even safer, which is not something we want!
C6 Wormhole blog
http://holelotofwaffle.wordpress.com/
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